Formless
The Formless are a unique species. They are not born or created like a golem. They are formed when a gelatinous cube has a meal of an intelligent person. Sometimes, that person is resurrected and the magics of the resurrection play havoc on the cube's system. While the person safely manifests at the point of resurrection, the remains of the individual, now nutrients in the cube's body, are also affected. The cube is forced to take a similar shape to that of what it ate and it's mind is awakened to new possibilities. Thus, a formless is born.
Formless are individuals with individual goals and ideals, just like any other. They do have a variety of different view points that are just as varied as how they may appear. Some Formless are opaque of a single color, others are transparent with red or blue lines running through their bodies. Some can even change their shape.
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Special Note: Formless have a special existence on Sollette. You must ask permission to play as one.Average Height: 3' - 7'
Average Weight: 100 lbs - 300 lbs
Ability Scores: +2 Constitution, +2 Strength or +2 Dexterity
Size: Medium or Small (Choose one at creation.)
Speed: 6
Vision: Darkvision
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Languages: Common, Deep Speech
Skill Bonus: +2 Acrobatics, +2 Stealth
Elusive Form: You gain +1 Racial bonus to your Reflex defense.
Formless Shape: Choose one manifestation. That manifestation is part of your nature. Each manifestation offers particular benefits and provides an associated encounter power.
Acid Body: You gain 5 + 1/2 your level resistance to Acid. You can use the Acid Grasp power.
Far Realm Disciple: You gain +1 Racial bonus to your Will defense. You can use the Tentacle power.
Shapechanger: You gain +2 Racial bonus to your Bluff skill. You can use the True Formless power.
Solid Ooze: You gain +1 Racial bonus to your Fortitude defense. You can use the Reactionary Spikes power.
Ooze: While squeezing, the Formless moves at full speed rather than half speed, it doesn’t take the -5 penalty to attack rolls, and it doesn’t grant combat advantage for squeezing.
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Acid Grasp (Formless Racial Power)
Your natural acidity takes a hard toll on the creature you are holding.At-Will * Acid
Minor Action * Melee
Requirement: You must be grabbing an enemy.
Attack: Constitution +2 vs Fortitude.
Effect: The enemy you are grabbing takes Constitution modifier Acid damage.
Increase to +4 and Constitution modifier Acid damage +5 at level 11 and +6 and Constitution modifier Acid damage +10 at level 21.
*Special* You can use this power only once per round.
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Tentacle (Formless Racial Power)
You stretch your malleable body to it's limit.Encounter * Burst 3
Standard Action * Melee
Target: One creature.
Effect: You can make a Melee attack against the target. You can use any At-Will power that meets those requirements.
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True Formless (Formless Racial Power)
Your body is as malleable as your imagination. You can look like whatever you want.At-Will * Polymorph
Minor Action * Personal
Effect: You alter your physical form to take on the appearance of any humanoid of your size. You retain your statistics in your new form, and your clothing, armor, and possessions do not change. The new form lasts until you change form again.
Any creature that attempts to see through your ruse makes an Insight check opposed by your Bluff check, and you gain a +5 bonus to your check.
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Reactionary Spikes (Formless Racial Power)
When sensing danger, your body produces spikes that teaches your attacker a lesson.Encounter
Immediate Interrupt * Personal
Trigger: An enemy attacks and hits you with a melee attack.
Effect: You grow spikes that deal Constitution modifier damage to any attacker that hits you with a melee attack. The spikes last until the end of your next turn.