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The world of Sollette is a complex place. The many races that now flourish on the planet can all trace their origin back to one catalyst: The Demonic Invasion. Now you are flung into the past to confront this perilous time for yourself.
 
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 New Race: Lizardfolk

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Eternal Eclipse
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Join date : 2010-06-03

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PostSubject: New Race: Lizardfolk   11th October 2010, 10:57 pm


Lizardfolk


Average Height: 5' 8" - 6' 11"
Average Weight: 180 - 300 lbs

Ability Scores: +2 Strength, +2 Dexterity
Size: Medium
Speed: 6
Vision: Normal

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Languages: Common, Draconic
Skill Bonus: +2 Athletics, +2 Nature
Amphibious: You have a swim speed equal to your land speed.

Reptilian: You are considered a reptile for purposes of effects that relate to creature origin.

Marsh Dweller: You have swamp walk.

Tail Slap: You can use the Tail Slap encounter power.

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Tail Slap
 (Lizardfolk Racial Power)
You use your well muscled tail to knock your foe off of it's feet.

Encounter

Minor Action * Melee 2

Attack: Strength +2 vs Reflex, Constitution +2 vs Reflex, Dexterity +2 vs Reflex

Hit: 1d6 +Strength modifier damage and the target is knocked prone.
Increase to +4 bonus and 2d6 + Strength modifier at 11th level and +6 bonus and 3d6 + Strength modifier at 21st level.
Special: When you create your character, choose Strength, Constitution, or Dexterity as the ability score you use when making attack rolls with this power.

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Last edited by Eternal Eclipse on 16th August 2014, 12:06 am; edited 5 times in total
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Sundew
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Age : 41
Location : Playas de Rosarito, Mexico

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Class: Wizard
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PostSubject: Re: New Race: Lizardfolk   12th October 2010, 1:36 am

D'awww! I really wanna play a lizarddude. They're teh seks to be sure.
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Fang
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PostSubject: Re: New Race: Lizardfolk   12th October 2010, 8:25 am

I would make a Lizardfolk Wizard and he shall be named Lizard Wizard.
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Eternal Eclipse
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PostSubject: Re: New Race: Lizardfolk   12th October 2010, 10:09 am

Well if Mambele or Fang dies then you already know what race you will play as. Razz

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Eternal Eclipse
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PostSubject: Re: New Race: Lizardfolk   16th October 2010, 11:03 pm

Aquatic Combatant (Lizardfolk Racial Feat)

Requirement: Lizardfolk

Effect: You do not take a penalty to attack rolls while using a weapon other then a spear or crossbow underwater.

---

I don't mean to typecast the Lizardfolk for an underwater campaign but I'm drawing a blank for feats. Any suggestions that make sense?

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Fang
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PostSubject: Re: New Race: Lizardfolk   16th October 2010, 11:04 pm

Why not any lizardfolk that have taken up an arcane class can get a sort of mini-Dragon's Breath?
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Sundew
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PostSubject: Re: New Race: Lizardfolk   3rd November 2010, 11:33 pm

I think Mambele is secretly one of those lizard beings in disguise that David Icke tried to warn us about.
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zebith
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PostSubject: Re: New Race: Lizardfolk   3rd November 2010, 11:39 pm

lmao
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