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The world of Sollette is a complex place. The many races that now flourish on the planet can all trace their origin back to one catalyst: The Demonic Invasion. Now you are flung into the past to confront this perilous time for yourself.
 
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 New Paragon Path: Dragon Disciple

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Eternal Eclipse
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Posts : 761
Join date : 2010-06-03

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PostSubject: New Paragon Path: Dragon Disciple   23rd July 2010, 7:36 pm

Dragon Disciple
Within your blood lies dormant the power of dragons.




Prerequisite: Any race except dragonborn, or those with the Living Construct racial trait.

Dragon Disciple Path Features

Born of Dragons (Level 11): You gain +1 class bonus to AC. You are considered a dragonborn for any feat, item, or Epic Destiny that has dragonborn as a prerequisite.

Bloodied Breath (Level 11): When you are first bloodied in an encounter you can use your Dragon Breath attack as a free action and it does not count as a use of the power for the encounter.

Dragon Flight (Level 16): You gain overland flight with a speed of 10.

Dragon Disciple Powers

Dragon Breath       Dragon Disciple Attack 11
Encounter * Acid, Cold, Fire, Lightning, or Poison
Minor Action
Close blast 3
Targets: All creatures in area
Attack: Strength + 4 vs. Reflex, Constitution + 4 vs. Reflex, or Dexterity + 4 vs. Reflex
Hit: 2d6 + Constitution modifier damage. Increase to +6 bonus and 3d6 + Constitution modifier damage at 21st level.
Special: When you take this path, choose Strength, Constitution, or Dexterity as the ability score you use when making attack rolls with this power. You also choose the power’s damage type: acid, cold, fire, lightning, or poison. These two choices remain throughout your character’s life and do not change the power’s other effects. This power counts as the dragonborn's racial power as a prerequisite for any Feat, Item, or Epic Destiny.

Dragon Wings       Dragon Disciple Utility 12
At-Will
Move Action         Personal
Effect
: You fly a number of squares equal to your speed. You must land at the end of this movement.

Frightful Presence      Dragon Disciple Attack 20
Daily * Fear Psychic
Standard Action       Close
Burst 2
Target: Each enemy in burst.
Attack: Strength or Charisma +6 versus Will.
Hit: 3d6 + Charisma modifier psychic damage and the targets are stunned until the end of your next turn.
Miss: Half damage and no stunning.

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